It is currently Sat Dec 19, 2009 9:14 am



Welcome
Welcome to <strong>aussiesimmers</strong>.

You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. Registration is fast, simple, and absolutely free, so please, <a href="/profile.php?mode=register">join our community today</a>!


Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: The Sims 2: Bon Voyage Patch
PostPosted: Wed Oct 10, 2007 10:40 pm 
Offline
Super Moderator
Super Moderator
User avatar

Joined: Wed May 16, 2007 7:52 pm
Posts: 414
Location: Denmark
The first patch has now been released. From what I understand, they will release a second patch that will fix SecuRom issues and more bugs.

Instructions: Save the file to disk and then run it to install the patch.
Please make sure you have your game CD's available during patch installation.

Directly Download HERE.

Complete list of changes:


    Note: Not all fixes will take effect on existing The Sims 2 Bon Voyage saved games. If you have an existing lot, Sim, object or neighborhood that does not seem to be improved by this patch, we recommend that you replace the affected object, or create either a new family, lot or neighborhood, depending on what is affected by the bug.

    Sims will no longer have the option to call vacation service NPCs after acquiring the business perk "Head for Numbers" which was causing a crash.
    o Sims will no longer have the option to "Call Taxi" using their cell phones if they have driven to the community lot with an own-able vehicle which was causing a crash.
    o If the Sim misses the shuttle, it will no longer return to a vacation lot without the Sim at the end of the vacation. Sometimes, this caused the vacation lot to become unusable.
    o Game will no longer create new vacation NPCs each time a lot is visited which was causing many issues due to character file overload. Any existing extra NPCs will be unlinked and their character files greatly reduced in size.
    o Periodic Events Controller will no longer loop twice per hour through each neighbor which was causing extreme lag on certain machines.
    o Autonomous water-balloon and snowball fights have been tuned so the interaction will occur less frequently.



Article from The Sims 2.com

_________________
<a>http://thesims2.ea.com/exchange/story_detail.php?asset_id=196275</a>

You’re a stranger I know well, and not at all. -<i>W. Beckett.</i>


Top
 Profile  
 
 Post subject:
PostPosted: Thu Oct 11, 2007 12:45 am 
Offline
Site Admin
Site Admin
User avatar

Joined: Wed May 30, 2007 9:39 am
Posts: 479
Location: St Louis MO
Thanks Dane for posting this. I was going to post this, but you beat me to it.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Oct 13, 2007 10:38 pm 
Offline
Site Admin
Site Admin
User avatar

Joined: Thu May 10, 2007 8:49 pm
Posts: 960
Location: QLD, Australia
Highscores: 1
Thanks so much for posting this Dane, I am off to go get it right now! maybe my game will be playable then.... fingers crossed :D

_________________
When a man lies, he murders a part of the world,
These are the pale deaths, that men miscall their lives,
All of this I cannot bear to witness any longer,
Cannot the kingdom of salvation....
Take me home....


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron